Welcome
to the Admirals Club. When you joined Oakmere Park you automatically
became a member of this club. We pride ourselves and being a friendly
club so if your unsure at any time don't be afraid to ask for help.
We were all new members once!
All
Admirals Club competitions are played under the rules of the Royal
& Ancient Golf Club of St. Andrews with the addition of the
following Admirals Club Rules.
A copy of The
Rules of Golf are available from the Secretary, as are the Golf
Rules in Brief. Our
Club rules are posted on the main notice board and can be viewed
on this web site by clicking the "Competition Rules" link
above.
Your copy of the diary also contains the Competition Rules,
Local Rules and the Competition Entry and Withdrawal Procedure
Don’t panic, there’s no test – just use them for
reference as required.
We
pride ourselves on holding more competitions for our members than
any other club in the county and this is one of the main reasons
for many to join us. The
following guides will help you get started as well as being a refresher
for experienced golfers:
The beauty of the game of golf is the handicapping system, which
allows all standards to compete against each other on a level playing
field. So don’t be afraid, get out there and play.
If
you do not already have an handicap you need to hand in 3 score
cards played on the Admirals Course from the yellow tees (men) or
red tees (ladies). They need to be signed by yourself and a marker,
who must be a member of the club. Any of the Committee Members will
help to find you a marker if necessary. These cards can be returned
separately or (preferably) all 3 together. Men should put their
cards in either the competition box in the spike bar, or in the
Handicap Secretaries box in the corridor. Ladies should place their
cards in the Admirals Ladies box in the corridor. You must include
the appropriate form indicating that you have not previously had
a handicap. This form is in the new members starter pack and
can also
be downloaded be clicking here.
If
you had a handicap at a previous club and you left that club more
than 6 months ago you need to follow the same procedure but should
inform us of the previous handicap on the same form
If you had a handicap at a previous club and left, less than
6 monthsago, you need to also fill in the form and
produce a handicap certificate so that your handicap can be restored
at the same level.
If
you are still a member of another club, you need produce a certificate
from that club and to let both (or all) clubs know who is to be
your home club as they will be the club responsible for handicap
adjustments.
You
may not take part in club competitions until your handicap has been
posted on the main corridor notice board.
When
first getting a handicap it will be a whole number, but as it is
adjusted you will have an exact handicap to one decimal place and
a playing handicap (nearest whole number). The playing handicap
is the one you put on your card.
Your
handicap will be up to a maximum of 28 for men and 36 for ladies,
and for adjustment purposes you will fall into one of 5 categories:
Category
Handicap
Range
1
Up
to 5
2
6
to 12
3
13
to 20
4
21
to 28
5
29
to 36
Your handicap can alter in one of
two ways. If the handicap committee of your home club consider that
your handicap is too high or low they will adjust it under general
play (CONGU rule 23). This alteration will be posted on the main
notice board and it is your responsibility to check for such alterations.
The
second way is by playing in Qualifying Competitions (QR’s).
This is decided as follows:
If you look on a scorecard there is a SSS (Standard Scratch Score)
for each course. This is the number of shots a scratch player is
expected to take under ideal conditions, and your handicap has been
set relative to this figure. On the day of each competition you
play in, a CSS (Competition Scratch Score) is calculated according
to how the course played on that day. This can vary from +3 to –1
from the SSS.
Your handicap will then be adjusted according to how you performed
relative to the CSS.
For every shot you are below the CSS your handicap will be reduced
by 0.1 for Category 1, 0.2 for Category 2, 0.3 for Category 3, 0.4
for Category 4 and 0.5 for Category 5.
If your score is equal to the CSS your handicap is unchanged. In
addition you have a buffer zone of +1 for Category 1, +2 for Category
2, +3 for Category 3, +4 for Category 4 and +5 for Category 5.
If your score is within the CSS + your buffer zone, your handicap
is unchanged. Any higher score will result in a change to your handicap.
One
additional complication to this procedure is that, for handicap
purposes only, in medal play, any score that is higher than a NETT
double bogey, will be reduced to a NETT double bogey.
As
soon as possible after a QR any handicap changes will be posted
on the board. However, if you have shot a good score and enter another
competition at home or away before the result is posted, you must
play off your new handicap, presuming that the CSS will be equal
to the SSS.
Note: You cannot give yourself a shot back if you will be getting
0.1 back and this would change your handicap, you must wait for
it to be posted.
Mid-week
competitions are entered by booking your own tee time either online
or through the Pro-Shop or simply turning up on the day, paying
the fees by swiping your smart card through the reader attached
to the computer in the Spike Bar and following the on-screen instructions.
This will add you onto the start sheet.
The weekend competitions tee-times will be available for booking
either online or through the Pro-Shop from 6.00pm on the Saturday,
4 weeks in advance of the weekend concerned. Competitors are able
to book up to 4 names in a tee slot. Where there is a Ladies Competition,
Ladies will have an equal opportunity of booking a tee time.
Players
using this facility to book competition tee times in advance will
be deemed to be liable for the competition fee, subject to the cancellation
policy shown on the notice board, in the club diary or here.
The
online booking facility is accessed through the Oakmere Park web
site and clicking "Tee Times" and then "Members".
You will first have to register to gain access to the site.
You
should enter the competition name and date on your score card. The
time helps us to check who played with who when gross scores are
in doubt. Your handicap must be put on the card (this is your playing
handicap). The strokes received box is used where reductions are
in place. Ticking the tee played box helps to ensure the correct
ones were used.
In singles, only Player A line is filled in. The player B, C &
D lines are used in pair’s and team competitions.
You are only responsible for the gross scores but it is helpful
in stableford competitions if the Nett and points boxes are filled
in. (The committee will check possible winning cards and there is
no penalty for mathematical errors).
Equally, you are not responsible for the addition of gross, nett
or point scores but it greatly assists in checking the competitions,
as does filling in the box on the bottom right corner.
Remember to sign your card and make sure your marker has also.
Completed cards are placed in the slots underneath the computer
screen (Men’s on the left, Ladies on the right). If you have
entered the two’s competition and have a two remember to stamp
your card.
If the competition is a QR you must return your card even if you
do not complete your round, as all cards have to be used when calculating
the CSS. You should enter your scores into the computer in the Spike
Bar. The computer is used for the calculations and for handicap
adjustments, thus all cards have to be entered on it. If you do
not, then the committee have too. We reserve the right to ban players
from future competitions if they consistently fail to input their
scores.
All
the competitions appear in the diary and on this web site under
the "Fixtures" link above.
There
are two main types of golf competitions, Match Play and
Stroke Play:
MATCH
PLAY
In
match play, two players (or two teams) play every hole as a separate
contest against each other. The party with the lowest nett score
wins that hole, or if the scores of both players or teams are equal
the hole is “halved” (drawn). The game is won by that
party that wins more holes than the other.
There
are less opportunities to play match play in club competitions.
The main avenue for playing this format is by taking part in the
matches against other golf clubs. The men’s section play friendlies
throughout the season and also take part in the Southwell Autocentre
Challenge Cup competitions. The senior’s section also plays
friendly fixtures throughout the season. Lists are put on the main
notice boards at the start of the season for people interested in
playing. You can also contact the relevant Committee member for
inclusion.
The
Club Knock-out competitions are also match play events and are entered
by putting your name on the lists in the Pro-Shop at the beginning
of the season to enter the draws.
You
do not need a scorecard for match play, but using one helps to keep
track of the state of play as well as making sure players know where
they get shots.
In
Single match play, the lower handicap player gets no shots, and
the higher handicap player subtracts the lower player’s handicap
from his to determine how many shots he gets. The competition rules
may set a maximum handicap limit and may set a handicap allowance
e.g. ¾, in which case the handicap difference is multiplied
by the allowance. i.e. player A is 10 handicap, player B is 24 handicap,
difference is 14, ¾ of difference is 10.5 which is rounded
up to 11.
In
Pairs match play, the lowest handicap player gets no shots, and
the other 3 get the difference between the lowest figure and their
handicap subject to the conditions above.
Note:
Pairs match play can also be played as a foursome or greensome,
an explanation of these is given under pairs stroke play.
STROKE
PLAY
The
vast majority of club competitions are stroke play competitions.
In them you are playing against the course (or all the competitors
or teams on the day who have entered the competition).
There
are two main types of Stroke Play, Medal and Stableford,
and can be played as individuals, pairs or teams.
If
you enter a club singles competition you should enter the competition
details including date and time on your scorecard. Your name is
entered as player A, with no name against player B. The handicap
box is for your playing handicap, not your exact, and the strokes
received box is only used where there is a maximum handicap for
the competition or where a handicap allowance is being used e.g.
¾. The boxes to indicate which tee is played should be ticked.
You then need to exchange cards with others in your group so that
someone else marks your card.
In
medal play, the marker will then mark your gross scores down column
A and can keep a check on his own scores using the Marker’s
column. At the end of the round you must check that the gross scores
are correct on your card, sign it and ensure your marker does. You
should add up your scores, subtract your handicap and record your
nett score, also putting this in the box in the bottom right hand
corner. You cannot be disqualified for not doing the arithmetic,
but it greatly helps the organisation and you will not be held to
account for mistakes, other than wrong gross scores. You should
the enter your gross scores on the computer in the Spike Bar. The
card should then be placed in the box provided. The lowest gross
scores on the day win the prizes, these may be organised into three
divisions by handicap.
In
stableford competitions the prizes are determined on a points basis.
Two points are awarded for a nett par on a hole, 1 for a nett bogey
(1 over par), 3 for a nett birdie (1 under par), 4 for a nett 3
under par etc. The marker, as before, enters the gross score in
column A. He should then enter the nett score for that hole in the
Nett Score column, and the stableford points in the last column.
The card should then be signed as above, the stableford points totalled
in the bottom right hand corner bo x.. The scores should then be
entered into the computer in the Spike Bar. The card should then
be placed in the box provided. The highest points scores win the
prizes.
A
third type of individual stroke play is a bogey (or par) competition.
Your gross and nett scores are recorded as for a stableford competition,
but instead of points you simply get a plus for a nett score better
than par, a minus for a nett score worse than par and a zero for
a nett par. These are recorded in the last column and totalled at
the bottom.
PAIRS STROKE PLAY
If
the competition to be played is a pairs competition entry is made
as per the singles competition, but you will be playing in pairs.
One partners name is entered on the card as player A and one as
player B. Usually you go out as a fourball, i.e. 2 teams of two,
with one card per team. You exchange cards and mark the other pair’s
card. If you are in a three ball, one player usually acts as a marker
and is not in the competition, however he can take part in a “betterball”
competition but is at a disadvantage.
There
are 3 main types of pairs stroke play:
1) Betterball (Rules 30 and 31). In a betterball competition both
partners play their own ball at each hole. The better nett score
of the partners count on each hole. The gross score is entered either
in column A or column B, according to who had the better score,
and his nett score entered under “Nett Score”. If the
competition is a stableford then the points are entered in the final
column. Usually each player in a betterball plays off a reduced
handicap (usually ¾), the number of handicap strokes allowed
being recorded in the box marked “strokes received”.
2) Foursome (Rule 29). In a foursome competition each pair has only
one ball and players alternate playing it. If player A tees off
at the first hole, player B will play the second shot, A the third
and so on until the hole is finished. On the second hole, B will
tee off (regardless who played the last putt on the first hole),
then A does the second shot and so on. Thus one partner always tees
off on the odd holes and the other on the even holes. Adding their
handicaps together and using the handicap reduction in the competition
rules determine the number of strokes the pair receives. The competition
may be medal play or stableford. (Match play can also be played
as a foursome). Gross, nett and points are recorded as before. The
gross may be entered entirely in column A, or use A and B to show
whose drive was used.
3)
Greensome. A greensome is a special type of foursome in which each
partner tees off, the pair then chooses which players drive to use,
and his partner then plays the second shot using this drive. They
then alternate as before. This is repeated at each hole.
Another
form of pairs play is a Texas Scramble, but as this is usually played
as a team competition and is described below.
Yet
another form of pairs play is the aggregate medal or aggregate stableford
competition. Here, both players play as if they are in a singles
competition, except the marker will score both players on the same
card, one in column A and one in column B, and, in a stableford
competition, the combined points in the last column. At the end,
either the stableford points are added up or, in the case of a medal,
the two nett scores added together.
TEAM
COMPETITIONS
There
are two main types of team competitions:
1) 2 from 4. (Sometimes called an AM/AM or, if a Pro is in the team,
a PRO/AM). In a two from four competition, four players play together
as a team. The players names are entered on the card as players
A, B, C & D and their gross scores entered in the respective
columns. The final two columns are for the team nett score and points
on each hole. All four players play each hole individually, but
only the 2 best nett scores count and the grosses recorded in the
relevant columns. At the end of the competition, 2 players from
the team sign the card.
A “yellow ball” competition is a special form of 2 from
4, where one player, usually player A, is selected before playing
the first hole and his score must be one of the two that counts.
At the second hole a different player is selected, usually player
B, the third hole player C, and the fourth player D. This same pattern
is then to be adhered to for all the holes.
2)
Texas Scramble. In A Texas Scramble each player in a team tees off
on each hole and the players decide which shot was best. Every player
then plays his second shot from that spot and the procedure is repeated
until the hole is finished. The competition rules will stipulate
the handicap allowance of the team, which is usually a percentage
of the sum of the handicaps of the team. The rules usually also
require that each team members drives are used on a minimum number
of holes. In this case, the team score is entered in the column
of the player whose drive is used.
SOCIAL
EVENTS
In
addition to golf competitions we also have a number of social activities
through the year at which you would be very welcome. This years
programmed events can be viewed by clicking on the "Social
Events" link above. Other ad hoc events are also put on from
time to time and these will be advertised on the notice boards around
the club house. Reports on activities that have happened can be
view by clicking the "News" link above.